
Itching Flight
I made this game when I first came to the US and started to learn Unity. I was following an online course that is about flappy bird. After accomplish basic features, the idea of why no make it more interesting came to my mind and thus I began to completely remake this game to my liking.
This game has single mode and multi-player mode.
In single mode, your goal is to pass levels, kill monsters to get higher points and money. You may also encounter black hole which will teleport you to another world where you will face a boss called Swift Ion.
The multi-player mode allows you and your friends (up to 10 people) fighting against each other in two teams. Whichever side destroy the other side's base, they win. Turrets are in the middle as a tactical defending tower and a neutral boss will spawn every several minutes. Boss will grant the side that defeats him with super powerful buff. The dealer of last hit will get this honor.




You can download this game
I put some music in this game and it might be noisy, don't turn up system volume too much
Acknowledge
This projects is proposed and completed all by myself.
Images and sprites are found online and are assembled as animations by myself.
Sound effects are assets from Unity Store.
Background musics are picked from albums:
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A REALM REBORN:FINAL FANTASY XIV Original Soundtrack composed by Japanese musician 祖堅正慶(Masayoshi Soken)
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From Astral to Umbral ~FINAL FANTASY XIV:BAND & PIANO Arrangement Album~ – Band Arrangement composed by Japanese musician 祖堅正慶(Masayoshi Soken)
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Chaos Rings II Original Soundtrack composed by Japanese musician 上松範康(Noriyasu Agematsu)
The code repository can be found here https://github.com/purel/ItchingFlight