
Minato's Training
One of my friends told me in summer that there was a GMTK (Game Maker's Toolkit) game jam. Then I made the first prototype with Unity3D in two days. Later, I think it would be great to remake this game with Unreal Engine 4. Then I started this and it turned out to be better.
Find more in the webpage about Unity3D version
Unity3D version:
Programming - Yiqin Tang
Modeling - Yiqin Tang
Environment Setting - Theodore Won
Unreal 4 version:
Programming - Yiqin Tang
Modeling - Yiqin Tang
Environment Setting - Yiqin Tang







Game Features
Abilities
Warp
Instantly teleport to a Kunai
Hiraishin
Get this buff after travel to a static Kunai
Attacks can now recover Chakura
Hiraishin Second Phase
Get this buff after travel to a moving Kunai
Attacks can now steal life and recover Chakura
Rasengan
A powerful attack that continuously damage front enemies
Assassin
Lethal strike that can kill an enemy when hidden
Warp-Assassin
Warp to a marked enemy and kill it
Time Stop
Create a field that stops the time
Challenges
Kill all training robots in the scene. As level increases tens more enemies will be spawn. Use your abilities to conquer the trial. You will face melee and ranged enemies.