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Minato's Training

One of my friends told me in summer that there was a GMTK (Game Maker's Toolkit) game jam. Then I made the first prototype with Unity3D in two days. Later, I think it would be great to remake this game with Unreal Engine 4. Then I started this and it turned out to be better.

Find more in the webpage about Unity3D version

Unity3D version:

Programming - Yiqin Tang

Modeling - Yiqin Tang

Environment Setting - Theodore Won

Unreal 4 version:

Programming - Yiqin Tang

Modeling - Yiqin Tang

Environment Setting - Yiqin Tang

Game Features

Abilities

Warp

Instantly teleport to a Kunai

Hiraishin

Get this buff after travel to a static Kunai

Attacks can now recover Chakura

Hiraishin Second Phase

Get this buff after travel to a moving Kunai

Attacks can now steal life and recover Chakura

Rasengan

A powerful attack that continuously damage front enemies

Assassin

Lethal strike that can kill an enemy when hidden

Warp-Assassin

Warp to a marked enemy and kill it

Time Stop

Create a field that stops the time

Challenges

Kill all training robots in the scene. As level increases tens more enemies will be spawn. Use your abilities to conquer the trial. You will face melee and ranged enemies.

Trying to make a more realistic virtual world

by Yiqin Tang

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Contact
yiqint@uci.edu
(949)887-7805
Links
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